Is it possible to cheat those anti cheats with a VM? Been trying to switch to Fedora but still contemplating if proton could run everything I need without too many bugs and issues.
Newer linux games on steam are compiled to run in containers in the same way as a flatpak. They could break it a security patch would break some vague hack in de game, but these should be minimal. These containers are only released ever other year and keep being supported so there isn’t really any serious compatible problem there. The first Linux games on steam like team fortress 2 ran partially on the system libraries and that caused lots of problems, especially when these get older.
With the snipperred Linux desktop, containers are the only viable solution.
Still forever hopeful for the day that making PC games native for Linux is a norm.
Removed by mod
Totally agree. Squad is one of the few few reasons I have a windows install.
I have been playing squad on linux without any issues for a while now, I don’t think I even had to do any tinkering.
Oh man, I haven’t tried in a hot bit. Will have to give it a shot again. Thanks!
Is it possible to cheat those anti cheats with a VM? Been trying to switch to Fedora but still contemplating if proton could run everything I need without too many bugs and issues.
Did you try with KVM and some tweaks to pretend that it is areal world machine?
That’ll happen when glibc stops breaking everything with each new update. That is, never.
Newer linux games on steam are compiled to run in containers in the same way as a flatpak. They could break it a security patch would break some vague hack in de game, but these should be minimal. These containers are only released ever other year and keep being supported so there isn’t really any serious compatible problem there. The first Linux games on steam like team fortress 2 ran partially on the system libraries and that caused lots of problems, especially when these get older.
With the snipperred Linux desktop, containers are the only viable solution.