• Kecessa@sh.itjust.works
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    1 year ago

    Oh no! It doesn’t work on a platform that’s used by… let me check… 1.44% of Steam’s userbase!

    Get over it, Linux users don’t represent a big enough base to bother, that’s it, that’s all.

      • Kecessa@sh.itjust.works
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        1 year ago

        It’s public data… It has increased 0.4% in a year and was going down from 2014 to 2018. Heck, is only 0.3% higher than in 2014!

        Now, how much work and money did it require to get that 1.44% and how many of them are people that wouldn’t have otherwise installed Steam on a Windows partition?

        https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

        No, Linux support is not worth the trouble, nor is OSX support, except to be the only platform to cater to that market.

        • circuitfarmer@lemmy.sdf.org
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          1 year ago

          Totally. Let’s just stick with our corporate overlords. Market share can’t be changed by people making better decisions.

          Edit: also, “market share” in the context of FOSS is pretty silly. For all we know, most Linux users spoof the user agent.

          • Kecessa@sh.itjust.works
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            1 year ago

            For all we know, most Linux users spoof the user agent.

            Really? That’s the argument you’re going for?

        • MazonnaCara89@lemmy.ml
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          1 year ago

          Yes Linux support is not worth the trouble until you see the Epic Games launche is a CEF, that is literally a web app running in a browser and hear me out CEF is designed to be cross-platform.

          The only thing they should do is ship the app for linux and maybe add a proton menu in the settings and that’s it! Valve as done most of the work for them.

    • OsrsNeedsF2P@lemmy.ml
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      1 year ago

      Okay but like, you asked why people don’t like Epic Store, then told them to get over it… now you see why people don’t like Epic Store bootlickers either