I mean, it’s already probably the best engine for moddability in open world games out there. I’m not sure what keeps them from creating seamless worlds, but they seem to have made some strides in that direction with Starfield. Almost no one codes a game engine from scratch, and I don’t know that Bethesda would be able to maintain the things that make their games unique if they did.
I mean, it’s already probably the best engine for moddability in open world games out there. I’m not sure what keeps them from creating seamless worlds, but they seem to have made some strides in that direction with Starfield. Almost no one codes a game engine from scratch, and I don’t know that Bethesda would be able to maintain the things that make their games unique if they did.