• The_Lopen@sh.itjust.works
    link
    fedilink
    arrow-up
    5
    arrow-down
    11
    ·
    10 months ago

    The key word here might be “large-scale” which to me sounds like the production-line games like CoD.

      • The_Lopen@sh.itjust.works
        link
        fedilink
        arrow-up
        3
        arrow-down
        1
        ·
        10 months ago

        I see that as a failure of the term AAA, but I might just be underestimating the size of Larian’s team. I’ve always understood AAA to mean funded by a publisher.

        • Cowbee [he/they]@lemmy.ml
          link
          fedilink
          arrow-up
          7
          ·
          10 months ago

          Larian has a massive team and tons of money for BG3. It’s insulting to indies and to BG3 to pretend BG3 is anything other than the product of hundreds of hardworking team members.

          I enjoy many indies more than I’ve enjoyed BG3 so far, but that speaks more to the fact that production scale and enjoyment do not scale linearly. BG3 remains a behemoth of a project, however.

          • The_Lopen@sh.itjust.works
            link
            fedilink
            arrow-up
            2
            ·
            10 months ago

            Yeah, I have already been corrected. I think the reason I assumed it had a smaller team was because the team clearly loved the game and you don’t see that often in gaming outside of small-team projects.