Monopoly on a platform that they don’t own? That being Microsoft? Then seeing how epic isn’t even profitable on the launcher side and is a loss leader while their launcher is barebones it raises the question of what cut is actually realistic that allows a company to have a feature rich launcher and branch out into stuff like Linux, VR, and Steam Deck.
Current state feels more like Walmart expanding into new territory and trying to lure people with low prices, but isn’t sustainable with the main goal just being expansion.
You don’t need to own the OS to have a monopoly. What a weird thing to say. You don’t need to own the United States to have a monopoly in it. That’s an equivalent statement.
Your point about Epic not being able to compete means they have a monopoly. Steam is great, but part of that is because they essentially have infinite money to spend improving things to make sure no one else catches up.
Epic hasn’t given me a reason to buy from them. Fanatical, humble bundle, gmg, etc I find better if the only selling point is price with them having more consistent sales, bundles, and choice of platform.
Epic has done more to make me not consider them an option with their foray into the market being removing Metro Exodus near launch and taking monopolistic approaches to taking the approach of denying games from being sold on other platforms. Not just steam but GOG too with exceptions only being given to owners of the platform.
Agreed.
Them withholding a game makes me not consider them in the future. I’d rather pirate it if they were to keep withholding it.
But I “allow” them to withhold 1st party games (or studios they aquire like Psyonix) from 3rd party stores. Same goes for Valve, EA, Ubisoft, Blizzard and Microsoft.
They did the work and sure are entitled to keep it. It may not be in the interested of the consumer to have the need to install yet another launcher but it’s fine.
Them buying up 3rd party releases are what I have issues with
Epic isn’t able to compete because their launcher is missing major simple features like reviews.
I don’t want multiple extra steps when I’m interested in a game. Steam has a big market share because they are giving people what they want in a launcher. That’s it.
Epic can put in the effort if they want but it’s already been like 2 years and as far as i can tell hasn’t really been updated with anything new, I use it for the free games sometimes but otherwise not really. That would only change if they make the launcher more attractive.
I know they’re missing features. Steam didn’t always have all the features they have now either. We take that for granted now, but that wasn’t always the case. Steam has their market position because they were one of the first to market, and they invested their profits into making their product better. A newcomer is now met by consumers with the expectation that they’ll be equally as good, and when they inevitably aren’t they don’t use it. That’s how a monopoly works.
I agree it sucks, and that Steam is a nice piece of software, and the Valve has done good work supporting Linux. That doesn’t change whether or not they hold a monopolistic position in the market though. The barrier for new entries into the market is too high because Steam is good. It’s nothing against Steam, but it is a monopoly and that isn’t good for consumers —which includes game developers, not just end users.
That steam didn’t have features is like comparing steam from decades ago. I don’t feel like that is even a valid defense anymore when new smartphone companies are expected to come with a feature filled OS as opposed to pre smartphone expectations. Same for any other products be it televisions, monitors, etc.
Barriers can be brought up, but if someone is introducing the equivalent of a dumb phone to the market to compete against a smartphone and expecting to make money for just existing and only bothering to try to corner the market with removing products then no wonder things are playing out the way they are.
And Epic is a billion dollar company making stuff like unreal engine yet can’t scrap together a launcher that doesn’t feel like it is from decades ago. Or chooses not too. Can’t even put in Linux support despite community efforts like heroic launcher.
You can’t put out a shit product and then cry about why people aren’t buying it. It doesn’t work for any market. Can try to coerce people with monopolistic practices of trying to deny product availability, but that’ll only get you so far.
If anything if your argument is that it is hard then that just seems to bring to question of maybe a low cut actually isn’t realistic if a company wants to make a feature rich launcher and platform if even a billion dollar company is finding it hard to accomplish. But, it seems to me epic is only choosing or only knows the approach of trying to buy their way in and not want to “waste” resources improving anything else and banking on consumers not being able to resist not buying a product epic paid to only be available on their launcher.
You keep making good points. Unreal Engine has been around since 1998. They’ve had a long time developing the engine and it makes it hard for other engines to compete. There are a few, but not many. They’ve invested a lot of money into making their engine the premium option and making sure consumers avoid alternatives that aren’t as feature rich.
You can’t put out a shit product and then cry about why people aren’t buying it. It doesn’t work for any market. Can try to coerce people with monopolistic practices of trying to deny product availability, but that’ll only get you so far.
You clearly can coerce people with monopolistic practices. You’re defending Valve over Epic, which Epic has a much smaller market share. You can call it anti-consumer if you want, but monopolistic? Yeah right. When one store is the default, devs have to sacrafice to not be a part of it. Again, I agree it sucks, but it’s a monopoly by Valve, not Epic.
If anything if your argument is that it is hard then that just seems to bring to question of maybe a low cut actually isn’t realistic if a company wants to make a feature rich launcher and platform if even a billion dollar company is finding it hard to accomplish.
There are two consumers here. There’s consumers who purchase games, and consumers who utilize the product to sell their games. Epic gives a smaller cut to entice devs, because otherwise they have no reason to participate because all the game purchases happen through Steam.
It all sucks for the consumer, which is why monopolies are bad. We shouldn’t be defending some company who’s making tons of profit just because we are simping for their product. Steam is undoubtedly superior, but that doesn’t mean they aren’t monopolistic.
Point is that the alternative isn’t even trying to be a legitimate option. It’s like wanting better streaming options for videos and blockbuster popping up and removing videos from being available on other steaming options.
There’s nothing that can be done when other companies don’t even bother with the new competitor being a billion dollar publicly traded company taking a monopolistic strategy. They aren’t even trying except throw money around to remove options. For there to be competion that is good for consumers the competion has to actually try, but they think just talking about cuts that don’t matter to consumers and taking a monopolistic approach to games is going to bring people who actually spend money.
All these cuts talks are useless when the company hasn’t even proven to have an sustainable actual business model with it not turning a profit. And given trends of other businesses that promise low prices then raise them is one of the least reliable ones. I’m not sure why you are simping for epic and defending them when my point is they aren’t even a good option worth defending like you are. It’s like defending a Walmart that showed up in a town despite all their strategies being more red flags.
I get pushing for gog or itch. But some company just existing doesn’t merit defending if they aren’t bringing value. The defense of them hasn’t been earned. Their end goal seems more suspicious to me. An option just popping up doesn’t entitle it to being defended if they haven’t earned it.
Epic could compete. But I believe they did their approach too forcefully.
I personally refuse to use EGS because I don’t like how they approached the market by starting this exclusive war on PC. I wished they kept that to consoles only. If they did a co-release on both Steam and EGS but offer a consistent 10€ discount compared to Steam I’d be more open to it instead.
This in addition to Tencent (and by that extent the chinese gov) have a ~40% of shares of the company. That’s a considerable amount of foothold. And I vote with my wallet by not giving them more of my data.
I have to mention though, that I have an EpicGames account and have played Fortnight as well as use and play UE-games and tried out the UE-engine. But I have the option in life to not give them more.
Monopoly on a platform that they don’t own? That being Microsoft? Then seeing how epic isn’t even profitable on the launcher side and is a loss leader while their launcher is barebones it raises the question of what cut is actually realistic that allows a company to have a feature rich launcher and branch out into stuff like Linux, VR, and Steam Deck.
Current state feels more like Walmart expanding into new territory and trying to lure people with low prices, but isn’t sustainable with the main goal just being expansion.
You don’t need to own the OS to have a monopoly. What a weird thing to say. You don’t need to own the United States to have a monopoly in it. That’s an equivalent statement.
Your point about Epic not being able to compete means they have a monopoly. Steam is great, but part of that is because they essentially have infinite money to spend improving things to make sure no one else catches up.
Epic hasn’t given me a reason to buy from them. Fanatical, humble bundle, gmg, etc I find better if the only selling point is price with them having more consistent sales, bundles, and choice of platform.
Epic has done more to make me not consider them an option with their foray into the market being removing Metro Exodus near launch and taking monopolistic approaches to taking the approach of denying games from being sold on other platforms. Not just steam but GOG too with exceptions only being given to owners of the platform.
Agreed.
Them withholding a game makes me not consider them in the future. I’d rather pirate it if they were to keep withholding it.
But I “allow” them to withhold 1st party games (or studios they aquire like Psyonix) from 3rd party stores. Same goes for Valve, EA, Ubisoft, Blizzard and Microsoft.
They did the work and sure are entitled to keep it. It may not be in the interested of the consumer to have the need to install yet another launcher but it’s fine.
Them buying up 3rd party releases are what I have issues with
Epic isn’t able to compete because their launcher is missing major simple features like reviews.
I don’t want multiple extra steps when I’m interested in a game. Steam has a big market share because they are giving people what they want in a launcher. That’s it.
Epic can put in the effort if they want but it’s already been like 2 years and as far as i can tell hasn’t really been updated with anything new, I use it for the free games sometimes but otherwise not really. That would only change if they make the launcher more attractive.
I know they’re missing features. Steam didn’t always have all the features they have now either. We take that for granted now, but that wasn’t always the case. Steam has their market position because they were one of the first to market, and they invested their profits into making their product better. A newcomer is now met by consumers with the expectation that they’ll be equally as good, and when they inevitably aren’t they don’t use it. That’s how a monopoly works.
I agree it sucks, and that Steam is a nice piece of software, and the Valve has done good work supporting Linux. That doesn’t change whether or not they hold a monopolistic position in the market though. The barrier for new entries into the market is too high because Steam is good. It’s nothing against Steam, but it is a monopoly and that isn’t good for consumers —which includes game developers, not just end users.
That steam didn’t have features is like comparing steam from decades ago. I don’t feel like that is even a valid defense anymore when new smartphone companies are expected to come with a feature filled OS as opposed to pre smartphone expectations. Same for any other products be it televisions, monitors, etc.
Barriers can be brought up, but if someone is introducing the equivalent of a dumb phone to the market to compete against a smartphone and expecting to make money for just existing and only bothering to try to corner the market with removing products then no wonder things are playing out the way they are.
That’s why all new smartphone companies use Android. It comes packaged feature rich. It is a good comparison.
And Epic is a billion dollar company making stuff like unreal engine yet can’t scrap together a launcher that doesn’t feel like it is from decades ago. Or chooses not too. Can’t even put in Linux support despite community efforts like heroic launcher.
You can’t put out a shit product and then cry about why people aren’t buying it. It doesn’t work for any market. Can try to coerce people with monopolistic practices of trying to deny product availability, but that’ll only get you so far.
If anything if your argument is that it is hard then that just seems to bring to question of maybe a low cut actually isn’t realistic if a company wants to make a feature rich launcher and platform if even a billion dollar company is finding it hard to accomplish. But, it seems to me epic is only choosing or only knows the approach of trying to buy their way in and not want to “waste” resources improving anything else and banking on consumers not being able to resist not buying a product epic paid to only be available on their launcher.
You keep making good points. Unreal Engine has been around since 1998. They’ve had a long time developing the engine and it makes it hard for other engines to compete. There are a few, but not many. They’ve invested a lot of money into making their engine the premium option and making sure consumers avoid alternatives that aren’t as feature rich.
You clearly can coerce people with monopolistic practices. You’re defending Valve over Epic, which Epic has a much smaller market share. You can call it anti-consumer if you want, but monopolistic? Yeah right. When one store is the default, devs have to sacrafice to not be a part of it. Again, I agree it sucks, but it’s a monopoly by Valve, not Epic.
There are two consumers here. There’s consumers who purchase games, and consumers who utilize the product to sell their games. Epic gives a smaller cut to entice devs, because otherwise they have no reason to participate because all the game purchases happen through Steam.
It all sucks for the consumer, which is why monopolies are bad. We shouldn’t be defending some company who’s making tons of profit just because we are simping for their product. Steam is undoubtedly superior, but that doesn’t mean they aren’t monopolistic.
Point is that the alternative isn’t even trying to be a legitimate option. It’s like wanting better streaming options for videos and blockbuster popping up and removing videos from being available on other steaming options.
There’s nothing that can be done when other companies don’t even bother with the new competitor being a billion dollar publicly traded company taking a monopolistic strategy. They aren’t even trying except throw money around to remove options. For there to be competion that is good for consumers the competion has to actually try, but they think just talking about cuts that don’t matter to consumers and taking a monopolistic approach to games is going to bring people who actually spend money.
All these cuts talks are useless when the company hasn’t even proven to have an sustainable actual business model with it not turning a profit. And given trends of other businesses that promise low prices then raise them is one of the least reliable ones. I’m not sure why you are simping for epic and defending them when my point is they aren’t even a good option worth defending like you are. It’s like defending a Walmart that showed up in a town despite all their strategies being more red flags.
I get pushing for gog or itch. But some company just existing doesn’t merit defending if they aren’t bringing value. The defense of them hasn’t been earned. Their end goal seems more suspicious to me. An option just popping up doesn’t entitle it to being defended if they haven’t earned it.
Epic could compete. But I believe they did their approach too forcefully.
I personally refuse to use EGS because I don’t like how they approached the market by starting this exclusive war on PC. I wished they kept that to consoles only. If they did a co-release on both Steam and EGS but offer a consistent 10€ discount compared to Steam I’d be more open to it instead.
This in addition to Tencent (and by that extent the chinese gov) have a ~40% of shares of the company. That’s a considerable amount of foothold. And I vote with my wallet by not giving them more of my data.
I have to mention though, that I have an EpicGames account and have played Fortnight as well as use and play UE-games and tried out the UE-engine. But I have the option in life to not give them more.