Nope. No issues at all. Uses up like 5% of the battery per day to be suspended like that, so if I’m playing through a game I can play the entire thing without ever seeing a boot screen or intro or having to worry about getting to a save point. Just right back into or out of the game within a couple seconds.
I love that feature so much. I have played through at least 20 backlog single player games with my deck. Amazing games that I could never finish before because it’s apparently too much to ask for my brain.
I often have issues with the sound though depending on the game after waking it up again, which is annoying. The sound is cracking and partially distorted.
I remember having that happen to me sometimes when I was playing borderlands quite a while back, but what I’ve been playing the past several months doesn’t have it happen, so I thought they fixed it. If they haven’t, I guess it must be game specific.
I’ve had the audio desync in cutscenes after leaving a game open in sleep for a week or two. I think it’s an issue with how the game timers work. If they’re counting since the game started, any slightly inaccuracy will become more obvious as the game is left open, regardless of sleep.
I didn’t realize you could put the steam deck to sleep with a game still running. I had assumed it would cause game issues.
Nope. No issues at all. Uses up like 5% of the battery per day to be suspended like that, so if I’m playing through a game I can play the entire thing without ever seeing a boot screen or intro or having to worry about getting to a save point. Just right back into or out of the game within a couple seconds.
I love that feature so much. I have played through at least 20 backlog single player games with my deck. Amazing games that I could never finish before because it’s apparently too much to ask for my brain.
I often have issues with the sound though depending on the game after waking it up again, which is annoying. The sound is cracking and partially distorted.
I remember having that happen to me sometimes when I was playing borderlands quite a while back, but what I’ve been playing the past several months doesn’t have it happen, so I thought they fixed it. If they haven’t, I guess it must be game specific.
I’ve had the audio desync in cutscenes after leaving a game open in sleep for a week or two. I think it’s an issue with how the game timers work. If they’re counting since the game started, any slightly inaccuracy will become more obvious as the game is left open, regardless of sleep.