• JackbyDev@programming.dev
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    6 months ago

    I believe it was Cyberpunk 2077 that started the trend of “release now fix later” games.

    Hardly. That’s been a thing for a while now.

      • psud@aussie.zone
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        6 months ago

        I think release then fix became common as soon as internet distribution became practical

        Back when everything was on physical media the releases were more polished

        • TachyonTele@lemm.ee
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          6 months ago

          Yeah I agree.

          Makes me wonder how many updates did Half-life 2 get? That was the first single player game I remember requiring an online connection.