• shiteyes2 [any]@hexbear.net
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    1 year ago

    Somehow not even bothering to play games became even more satisfying than pirating them. They’re not getting my money OR my time haha! Edgy

  • doggle@lemmy.dbzer0.com
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    1 year ago

    Apparently it’s bundled in with AMDs new cards. I’ve been itching for an upgrade for a while now, and I could finally get away from Nvidia

  • aksdb@feddit.de
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    1 year ago

    The expensive part for me is, that I need a new machine to run it. My good old GTX 1060 doesn’t cut it anymore. No crack can help me with that. (Unless the crack manages to optimize the engine.)

    Well, I cross my fingers for a GeForce Now release of Starfield. Otherwise it will have to wait a bit.

  • HurlingDurling@lemm.ee
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    1 year ago

    The fact that the game hasn’t been fully released yet and they are including a DLC if you buy the premium version, is just asking me to pirate it.

      • escapesamsara@discuss.online
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        1 year ago

        Sure, if the DLC isn’t cut content from the game. That’s the problem. If they have already developed the content, then it should be released with the rest of the game, for the price of the game. DLC, should it be developed at all, should be an expansion beyond the original scope of development funded by the excess profit from the game.

        • TheAndrewBrown@lemm.ee
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          1 year ago

          I dont think you’re thinking about this right. Stuff like DLC has never been funded from profits of a specific game, that’s not how company finances work. They may decide to create an expansion or extension of a product they weren’t planning if a product does better than expected, but a lot of time, it’s too late by then and you’ve missed the wave to capitalize on the success. Most things like this are planned pretty early on based on the projected success. The base game and the DLC might even have separate budgets.

          And all that to say, the DLC shouldn’t factor into your evaluation of a game at all. If you would like the amount of content in the game if the DLC never existed, then they added enough. You aren’t owed more content because of when they developed it, that’s absurd thinking. And if it for some reason got coded into law, it wouldn’t make anyone add more content to the base game, they’d just wait until after the game is released to start developing it. Which would make for a worse experience for both the company and consumer.

          I agree with the person you replied to: if a game feels incomplete, then that’s the problem. I’m not going to pay for an incomplete game, regardless if it has DLC or not. But if a game is complete and I enjoy it, I’ll pay for DLC to get more experience from it and it doesn’t matter to me when the DLC is developed.

        • anonono@lemmy.world
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          1 year ago

          the worst fucking offender at this has to be Mass Effect, and this is coming from someone who deeply loves Mass Effect.

          I don’t buy DLC on principle, I will buy a proper expansion but not a DLC, so when I started Mass Effect 3 I didn’t understand what the fuck was going on. I had to google it because the start of the game ties in with a DLC from the second game, what a crock of shit.

          • landsharkkidd@aussie.zone
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            1 year ago

            Yep big fan is Mass Effect here and I will FOREVER be mad at the Day one DLC for Javik. I finally got him in Legendary Edition and oh my God, he is so essential to so many stories, especially Thesia mission. Like holy shit!

            I think the start of Mass Effects 3 they change it based off of if you played the DLC of Arrival. Because from my understanding, Shepard is in jail because they work with Cerberus, whereas if you have the DLC it’s because of the Batarians.

        • scubbo@lemmy.ml
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          1 year ago

          If they have already developed the content, then it should be released with the rest of the game, for the price of the game.

          Why? Genuine question. What does it matter to you as a consumer when the content was developed?

          If the point you’re actually trying to make is “if the game is developed as a whole, but then content is carved out such that the base game then feels incomplete without it”, then this is already covered: a game which feels incomplete is inherently flawed, and so doesn’t justify the price of a full game. That’s my original point - most people are actually just pissed at inaccurate or unfair pricing, and DLC can enable that (but doesn’t have to), so they misdirect their anger to all DLC instead.

          • escapesamsara@discuss.online
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            1 year ago

            When a company actually exists that utilizes your view of DLC, then it might be a valid criticism of the phrasing; but zero day one DLC released for any game has been anything but carving up a complete product into an incomplete main product and several DLCs to increase the price without increasing the price. Oblivion was the first example of this. Horse Armor was already developed.

            • scubbo@lemmy.ml
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              1 year ago

              When a company actually exists that utilizes your view of DLC, then it might be a valid criticism of the phrasing

              No, that’s precisely the point I’m trying to make - “every example of X that has existed so far is Y” does not imply “by definition, X is provably and definitively always Y”.

              You can claim that all DLC that has ever existed is predatory and exploitative (I suspect there are counter-examples; but, fine, whatever, not relevant to my point). You can say that, because of past performance, you are disinclined to trust future examples of DLC or give them the benefit of the doubt. That is all reasonable. But you can’t conclude “because all DLC so far has been bad, the concept of DLC as a whole is bad and can never be used well”.

              As a super-simple example - here are some prime numbers: 5, 11, 37. Are all prime numbers odd? I can give you a bunch more examples if you want!

          • TawnyFroggy [she/her]@hexbear.net
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            1 year ago

            Day 1 DLC, no matter how optional it might be in practicality, is 100% a tactic to make people feel like they need to pay more to get the “complete” version of the game.

            • scubbo@lemmy.ml
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              1 year ago

              “_Every person who has ever done in the past, has done it with and it had _” does not imply “_The only reason anyone could possibly ever do is with to achieve _”. That’s a valid reason to be cautious, but not a reason to make blanket statements about an entire category of thing.

              EDIT: for Day1 DLC in particular, a totally valid and non-exploitative reason for it is “we had a release date that we absolutely had to hit (because of marketing, contracts, etc.), which necessitated calling a production halt well in-advance of the release date for QA and testing - but instead of moving on to the next project, developers worked on more stuff for the same game. If that was too complex or didn’t work out, we could drop it and no-one would complain; but if we’d kept developing it in the base game, and resulted in a slipped release date, there would be hell to pay

  • MeatsOfRage@lemmy.ca
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    1 year ago

    PSA you can still get Gamepass Ultimate for cheap. This is your last opportunity to stock up (I think September 14th is the cutoff).

    Find some cheap Xbox Gold cards (sites like cdkeys or eneba). It’s a little trickier but cdkeys usually sells the cards from the Turkey region super cheap but you have to redeem over VPN.

    3 months of gold converts into 50 days of Gamepass Ultimate. Depending on the price you should be able to get 3 years for $200 or less. Careful to not go over, you can’t redeem past 3 years.

    Edit

    PSA #2

    If you already have Gamepass take part in rewards. You can earn enough points throughout the month to self fund your gamepass subscription or other purchases for free (I cashed in my rewards points recently to get that dope Starfield controller and the Starfield early access upgrade).

    Here’s my 4 main avenues for points:

    Xbox mobile app: go to your profile icon and do everything in the rewards tab. I usually leave Vampire Survivors idling on my PC for the PC game task.

    Edge mobile app: click the search icon on the home screen and scroll down to the news stories, click through them. Till you get your mobile & edge searches (think it’s about 20). Then go up to the top right menu and open rewards. Do everything in here. The top 3 items you usually have to actually do (quizzes and polls). The rest you can just click into and back out of.

    **Bing mobile app: ** click rewards and collect the daily check-in points then click earn to read. Open a news article and scroll to the bottom, it’ll open the next article (you need 10 of these).

    Xbox. Get the rewards app. Do everything in here. Mostly just clicking boxes. Go to the Xbox activities box in the bottom right, you’ll find some rewards to earn in games. There’s also a daily 50 for earning an achievement. Rare Replay gives you an achievement for every game you open and Killer Instinct has several quick achievements for every single fighter.

    It sounds like a lot but the mobile app stuff only takes about 10 mins. I usually do it while I’m waking up in bed and the Xbox stuff takes another 10 minutes usually do this before work.

    If you max out your points you can easily get $15-20 a month.

  • KᑌᔕᕼIᗩ@lemmy.mlOP
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    1 year ago

    If you don’t want to sail the high seas you can also get it on xbox game pass for like $10 for the month once it’s out for the plebs in like a week.

    • Rolivers@discuss.tchncs.de
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      1 year ago

      As if they do lol. All the money goes to the high level managers/shareholders.

      The ones doing all the work get paid a small flat amount.

      • atomicfox@lemm.ee
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        1 year ago

        And how do these companies make the money required to pay the salaries of their employees?? 🤔

        • msage@programming.dev
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          1 year ago

          Record-breaking profits usually suggest that even when they have all the money, they will not pay the devs much.

        • Jerbil [comrade/them]@hexbear.net
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          1 year ago

          Ask the people who worked on Avatar (the one with the blue people), which was simultaneously the highest grossing movie of all time and also the most pirated movie for several years after its release.

        • CloutAtlas [he/him]@hexbear.net
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          1 year ago

          If you carjack someone else, commit actual grand theft auto, does that mean the workers in the car factory that produced the car get their pay retroactively revoked?

          That’s actual theft, you stole it from the owner, and even then it doesn’t affect the factory workers’ salary at all.

          If I get a copy of Starfield from a friend after they’re done playing it, does that count as stealing the devs’ salary?

          • atomicfox@lemm.ee
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            1 year ago

            “Enough suckers ahead of me have paid for the game, now it’s morally right for me to pirate it!” 🤡

    • NormalC [he/him, comrade/them]@hexbear.net
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      1 year ago

      Piracy is always moral. These types of comments ignore the fact that “game devs” don’t actually have full control of their works but instead is split through a larger publishing/corporation and shareholders. Game devs have very little autonomy or personal agency at all.

        • CloutAtlas [he/him]@hexbear.net
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          1 year ago

          Redefining theft from “taking a physical object that isn’t yours” to “right click copy, right click paste” has got to be one of the best psyops of all time.

          I was never going to give Todd Howard the money for this regardless, after FO76. He would have received $0 for this game regardless of if I downloaded it or not.

      • GoodEye8@lemm.ee
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        1 year ago

        So it’s okay to steal because someone else is stealing more than you?

        • CloutAtlas [he/him]@hexbear.net
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          1 year ago

          This is so fucking stupid. If you steal a physical item, say, a block of cheese, it is no longer in the possession of the shop, and can’t be sold to someone else. The cheesemonger will have to make another block to sell.

          If you copy and paste a bunch of 1’s and 0’s, the original is still there. How was that theft? Does the original still exist?

          Is watching a movie at a drive in from outside the lot with a pair of binoculars theft? If you can hear a copyrighted song from your neighbours yard, is that theft? Taping a movie when it airs on TV with a VHS, is that theft?

          • GoodEye8@lemm.ee
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            1 year ago

            If you tell a joke and I start to word for word retelling your joke then I haven’t stolen your joke? After all the joke still exists in your head.

            If you have an excellent idea, for the sake of scale let’s say it’s a million dollar idea, but you don’t have the means to realize that idea. Now let’s say I heard of your idea and I can realize the idea and make millions off it. Have I stolen your idea? The idea still exists in your mind but it’s no longer a million dollar idea because I already made millions from it.

            If someone scrapes the web for your activity to create a profile of you (which is for instace what Facebook does) is that stealing your data? After all none of your data goes missing

            Similarly if someone hacks your bank and takes your financial and personal data the bank holds, is it not stealing? Does it magically turn into stealing if after taking your data they delete all the data from the banks system? What if they encrypt it without deleting, effectively making the data impossible for the bank to use?

      • atomicfox@lemm.ee
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        1 year ago

        Since you’re ostensibly a pirate, it stands to reason that you wouldn’t understand how buying a game works.

        • Khotetsu@lib.lgbt
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          1 year ago

          As somebody who almost went into the game industry and didn’t because of the low wages, horrible working conditions, and just generally poor quality of life, I think I know more about how devs get paid than some rando on the internet.

          And I haven’t pirated a game since the Bay went down like 10 years ago. I just hate people who get so holier-than-thou because a handful of dollars from their purchase will go towards paying the devs’ salaries on the studio’s next game while ignoring how much of it will go to stock options for the shareholders and buying the CEO another Ferrari. You wanna pirate games or not, I don’t care. Just don’t give me this “my money is going to the devs” crap. Because it isn’t. That’s just the excuse you use for your pearl clutching.

          I will happily buy more expensive games that are shorter and with worse graphics than modern AAA games, so long as the devs are getting paid well and aren’t crunched. Because my money isn’t going to the devs, but it certainly tells the company what I do or don’t care about.

        • Holyginz@lemmy.world
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          1 year ago

          You obviously don’t understand how companies work. Now get down off your soap box you are just showing your naivety and lack of knowledge lol

    • jcit878@lemmy.world
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      1 year ago

      they been paid a salary this whole time. you think they are waiting for the sales to start trickling in so they can finally feed their family?

      • atomicfox@lemm.ee
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        1 year ago

        And again, how did the company make the money to pay them that salary? Way to deliberately misunderstand my comment.

  • ThunderWhiskers@lemmy.world
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    1 year ago

    Lol man I generally agree with the hive mind, but on this particular point I never will. With the singular exception being a complete lack of availability, I will always view pirates as being cheapskates that are totally cool with theft. Try to justify it all you like, in the end you are receiving a product without paying for it. Just admit what you’re doing.

  • AuthorityClassError@lemm.ee
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    1 year ago

    Reading all the comments defending a $70 game with zero day DLC is just bewildering. I mean, HOW MUCH of a fucking cuck do you have to be to not only accept it, but to DEFEND it? You people deserve all the shit you get for being peasants. The rest of us sail the high seas, YARR!

    • SnowdenHeroOfOurTime@unilem.org
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      1 year ago

      How much of a toddler do you have to be to not understand that video games were 50-60 dollar for decades? Also, can you give a single example of something that costs $70 but can entertain you for 500 hours? I don’t believe that’s a thing outside a good video game.

      • Tobi@lemmygrad.ml
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        1 year ago

        All kinds of sports equipment falls in that price range and can entertain you just as long, if not longer

        • SnowdenHeroOfOurTime@unilem.org
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          True I guess. I guess I should have added the caveat “takes large teams of people years to design and build”. Given that most sports equipment has changed slowly enough it doesn’t take 500 people 5 years to make, it’s not quite comparable. Another creative work would be, such as movies, which easily are far far more expensive for the number of hours of enjoyment experienced

      • AuthorityClassError@lemm.ee
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        1 year ago

        This whole “dollar per hour” crap is just another simp tactic that nobody is buying anymore. But hey, if you wanna talk costs, how about the fact that we’ve been paying $60 for games for around two decades now despite the fact that physical distribution and media creation isn’t a thing anymore? Or how about the fact that for most games, we’re renting them since they’re locked by invasive DRM? How about DLCs being a standard now and games being obviously incomplete? GAAS? Shouldn’t that be cheaper since it’s basically gone the next day?

        If you want variation towards more expensive, why aren’t you considering all the factors that make shit cheaper? The answer? Because you’re simping hard like some 13 year old console fanboy. The only reason the megacorps that make AAA games need that much money is because they’ve fallen into the classic trap of having too much upkeep and flab.

        Indies have proven beyond the shadow of a doubt that you can make awesome games with much smaller budgets.

        • SnowdenHeroOfOurTime@unilem.org
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          1 year ago

          In my lifetime rent has quadrupled, video games have gone up 40% (only very recently). Yeah you’re right that the likely $10 max of distribution costs going away definitely ought to have made games $5 brand new despite inflation making every thing else insanely way more expensive.

          Only a fucking baby could mistake being completely rational for being a sImP. Fuck every single corporation. They’re all scum. Fuck irrational idiots harder though.

          I haven’t spent over $60 on a game maybe ever so try not to base your entire lifestyle on buying the world’s most expensive videogames as soon as they will take your money, then complain about it because mommy is no longer paying and you have to work for money or whatever

          And totally yeah let’s just ignore how easy it is to find images of NES games going for $90 in 1987 and that then dev teams were 1-7 people while now that number might be hundreds of people.

          The fact that you’re this mad and this unreasonable tells me you’re unhinged for some other reasons as well and you probably need a lot of therapy. Either that or go back to reddit where interactions like this are considered normal.

          • AuthorityClassError@lemm.ee
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            1 year ago

            Man, your simping and long diatribes are really amusing as hell. Me mad? No, not really. I actually enjoy calling out simps like you and watching them trip over themselves trying to white knight hard for corpos who don’t give a shit about you as customers. Please, do write more, I’m sure someone will make this into a great copypasta someday.

    • Hyperi0n@lemmy.film
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      1 year ago

      You clearly don’t understand development if you are so worked up over day one DLC.

      Development has always worked in stages.

      Imaging being so tilted over a small DLC meanwhile games like BG3 get “released” after 4 years of development which the largest team seen on any one game and it was still basically unfinished mess.

      • AuthorityClassError@lemm.ee
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        1 year ago

        I understand greed perfectly well. I mean, you could write a comedy sketch about it at this point. “No Sir, we absolutely did not create these absolutely fabulous pieces of gear during the development of the game. Nope, not even a pixel! And this gun? This terrific looking and powerful gun that makes all the guns in the game seem meek? Totally something our gun designer thought of when he was taking a piss the SECOND after we stopped development. And this quest line that perfectly fits together with most of the game and completely changes the introduction of our sequel? Well…that’s just us being VERY good writers and not at all greedy bastards who cut off important bits of the story so we can nickle and dime you for it!”

        Then you would have someone coming in and smack them around with a trout, because reasons.

        Oh and in case you think I’m hyperboling, the examples in the sketch are all taken from actual bullshit that’s happened already.