• Rev. Layle@lemm.ee
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    1 year ago

    Me, too afraid to pick rude dialogue options thinking it would make the characters sad…

    … and murdering everyone

    • spauldo@lemmy.ml
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      1 year ago

      I dunno. Someone upset over a lost loved one? Take the heart option. Someone honestly trying their best but causing poor consequences? Brain option. Someone being a dick and got caught? Fist option.

      I did let Revalla live, though, but at least I made her fight with me.

  • Moonguide@lemmy.world
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    1 year ago

    Also me, making sure that the most recent baby born in the colony has the best childhood possible, with expertly crafted human leather rompers and human meat baby food.

  • Polydextrous@lemmy.world
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    1 year ago

    Lol I have a hard time selling players on my fifa team that have been there a while because I feel like they’d be disappointed in my betraying their loyalty.

  • Me, hearing Nazeem talkin’ shit: quicksave

    Also in this kinda vein, I was playing The Sinking City and talking to a dude who looks like a gorilla. I was trying not to be racist (racism is a heavy part of the game’s story) and my only two options were basically “you’re an ugly monkey… But I still gotta finish my job for you” or “you’re an ugly monkey who needs to die.” Whoa, dude! Whoa! I just wanted to tell him his son was murdered by those ugly ass fish people without the social commentary.

  • Boiglenoight@lemmy.world
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    1 year ago

    Well, if we’re being honest it’s only the first play through. On new game plus you better believe I’m going full evil.

  • Fixbeat@lemmy.ml
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    1 year ago

    I’m always curious what happens if you choose those options, but not enough to actually do it.

    • devortex@lemmy.fmhy.ml
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      1 year ago

      I’ve tried a few times. It makes me feel bad, but seems to mostly just progress normally with some attitude from the character.

      There’s some games where it might actually matter, but my casual gamer self never plays those because with 2 to 3 hours a week to play I can’t keep up with all the details of every interaction I’ve taken in the game.