People still watch Sub Optimal Gaming? His content is boring and he was a literal gamergater.
What does gamergater mean? I’m familiar with gate keeping but I don’t know that I’ve heard it like this.
I’m glad this has dropped off the public consciousness, but they were anyone who were on the side of the neo-fascist movement started after reddit banned rJailbait. Basically the early beta of what became the alt-right. There was a LOT of social pressure to either be for gamergate otherwise you were against it, and SOG tactilely sided with them during a time when a lot of people were starting to see it for what it was.
Gamergate started with “The Zoe Post”, not the removal of jailbait.
“The Zoe Post” is a hit piece from an Ex-boyfriend of game developer Zoe Quinn that alleged that she slept with a notable game reviewer to get positive reviews for her game. Said reviewer never actually reviewed her game.
Please don’t re-write the history of these events. Especially since jailbait had been removed for around a year when “The Zoe Post” dropped.
Every time. Gamergate never died, it’s supporters just went into hiding.
I stand against gamergate buddy.
Your timeline of events and triggers are off though.
https://rationalwiki.org/wiki/Timeline_of_Gamergate
I vividly remeber this time period and witnessing these events unfold live. I lost a good deal of people I considered friends at the time due to the misogyny that rose out.
You’re right though, gamergate followers were radicalized by what we now know as the “Alt-right”.
Rationalwiki is not a good source. Like, at all. Do you really trust a bunch of “bestiality is OK” libertarians to have a good take on anything? Also I wouldn’t be surprised if those were the same people who started gamergate as that’s absolutely the propagandized timeline of gamergaters.
EDIT: Yeah i’m actually glad we had this conversation. I never would have made that connection on my own.
TBH, I never dug into rational wiki. However the timeline is fairly accurate from what I watched what happened to my friends both in the game industry and my former friends that were gamers (hint, i worked in games when this shit was unfolding).
Unfortunately, no other “timeline” source exists, with Wikipedia starting its paragraphs of history with Zoe Quinn creating Depression Quest, and many many other articles starting there as well. Some people like to attribute a slightly earlier event of a handful of journalists critiquing gamers over their reactions to the Mass Effect 3 ending, but that doesn’t really fit with how quickly things snowballed after “The Zoe Post”.
Interesting. I’ll have to dive deeper. Thanks!
Just ignore the “triple A” industry and games are usually great. Lots of small passionate studios still pumping out quality stuff.
I played the demo for Mouthwashing and it was excellent. Nice little horror game without jump scares that really evokes dread.
The Deep Rock Survivors game is pretty cool too. Lots of neat stuff coming out these days.
Honestly really liking DRG Surviors, and I usually don’t like the genre.
Ubisoft also published the best game of the year, Prince of Persia: The Lost Crown. Best metroidvania game I’ve played in a long time.
Yea I’ve mainly been focusing on smaller games recently. Last AAA game I bought was Cyberpunk 77, which I enjoyed but was a whole thing. There’s so many good indy games coming and going its definitely worth it to look into some of them
Are they? Because the past few years indie games for me have been nothing but early access underdeveloped bare bones crap.
While “AAA” has lost all meaning: even in that space we have some real bangers already
Yakuza/Like a Dragon 8 is already in the running as one of the all time great JRPGs (and probably a top 50 GOAT in terms of games period). FF7R2 is going to have to REALLY screw up for fans to not feel strongly about it. And Dragon’s Dogma 2 is, somehow, showing all signs of actually being faithful to the incredibly weird original. We also might be seeing Elden Ring DLC sooner than later. Tekken 8 seems to be incredibly well received… accessibility aside. That gets us to the end of March (ER has a mysterious youtube entry but it has for weeks so who knows)? Even if nothing else happens this year, that already is a stacked as hell line-up.
Two months in and, gaming wise, 2024 is shaping up really well. Like most years, people see what they want to see. If you want to say things are a flop, there are flops. If you want to say things are awesome, there are some truly amazing games.
I’m so excited for 7 rebirth. And one I’ve finished that I’ll be getting persona 3 reload to replay one of my favourite games. With those two alone and me catching up on some of last year’s games, this year is going to be a good one for me.
Seriously. I’ve been playing Ready or Not, Palworld, and Helldivers 2 lately, and I’m having a great time with gaming.
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This is not a triple A game actually. Ubisoft CEO referred it as a four A. AAAA.
More A equals more good
To investors who know shit about gaming, not to gamers…maybe he meant the costs which could be in the 4A sector after all this time 😅
Since it’s punching up I’ll allow it.
Fun meme, but honestly I think the only folks it’s gonna be a bad year for are AAA game devs, who I already sympathize with.
I think indies are gonna keep rocking some outstanding content. Content made with and for love will always beat content made for money IMO :)
Yeah foss games are just way better because if you like the game then you can expand it
I’m cautiously hopeful about Nightingale. The game trailers and $30 tag caught my interest. I’ve played a LOT of survival games and only played a few extensively, like Valheim. But survival games are a huge time sink, so I can’t give most of them the time they deserve. But the multiplayer and community aspect for Nightingale makes it seem worth the time.
Just gotta wait a bit after release for the reviews.
Yeah the flow of great indie games isn’t going to dry up any time soon. So many developers willing to actually take risks with their games and not just churn out another copy of a copy of a copy. Art needs passion to be good.
Hey now, teamforetress 2 got a 64 bit beta that improved the game performance by a solid 20-30%
Valve might finally make the Heavy update
Call me when they make an update that removes the nazis.
EDIT: The joke is that they never will because they’re a white supremacist company who wouldn’t even say “black lives matter”
Games are looking great this year! Earthblade by the creators of Celeste, Hades 2, Silk song (I Believe) If you ignore AAA, it’s going great!
Trails through daybreak, dragons dogma 2, avowed, Indiana Jones are all games I’m looking forward to off the top of my head. Trails through daybreak is actually the game I’m most excited about.
Did anyone say Silksong?
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It’s ok, this game is AAAA so AAA will be ok. /s
Lol
The worst game of the year so far.
Me hoping that the next Obsidian game isn’t disappointing.
Honestly if Avowed just feels like a huge Skyrim mod they’ll probably do well.
I never saw Avowed that way before.
I have pretty high hopes for Obsidian on their next flagship game. Even the worst game of theirs is still pretty good! Alpha Protocol is a janky mess but it’s very fun to play with.
I just replayed Alpha Protocol. You said it perfectly. Janky, but fun
That’s what you get when you engage with clickbait
Worst game of the year so far.
I’ll be over here playing my dwarf games.
Rock n Stone!
Strike the earth!
And my axe!
In Stars and Time is fantastic, but that’s a game from last year I believe.
Same with Talos Principle 2. I thought it was this year, but I just bought it late.
Certainly won’t be as good a year as 2023.
Worst game of the year so far
Pirating this pirate game would be funny. But it’s a Ubisoft game, so even free is too expensive.
The next Ubisoft game I play will be sponsored by Ubisoft, so likely never. They stopped making good games before I left high school.
Not really, because pirating means removing the DRM which is the main reason of why “even free is too expensive”.
Even if it doesn’t cost money, it costs time to download and play it. Time you could have spent doing/playing something better.
Curious question: when was the last time a large scale “Triple A” title released and actually met expectations?
Doom Eternal
I know a lot of people really enjoyed this game, but I couldn’t play more than a few hours despite loving Doom 2016. Restricted ammo quantity really killed the enjoyment for me. Adding Denuvo only after it was reviewed was a really shitty move and the soundtrack isn’t as good either now that I think of it.
I find the soundtrack to be way better.
Sounds like you need a bit of ULTRAKILL in your life.
I bought the Doom collection like a year and a half ago but all I’ve played is like half of Doom Classic. I need to get around to Doom/Doom Eternal.
Resident Evil 4
Final Fantasy 7
Elden Ring
Tears of the Kingdom
Does Alan wake 2 count?
Fuck yes it does. That game set a new gold standard for me on video game production quality. Phenomenal game, and is even well optimized.
No, fuck epic
^Still ^gonna ^get ^it ^if ^comes ^to ^steam ^though.
If not, I’ll just watch a YouTube playthrough.
Forgot about Elden Ring.
I Always forget that Nintendo games are Triple A, I always get that indie dev vibe in spite of being as far from indie as one can get. Not in community engagement, rather in the notable detail and unique art style each game has, like you can tell the developers care about what they’re working on. You can definitely tell when Nintendo themselves develop a game vs. when they publish a game. (cough Game Freak cough)
Nintendo have always been kinda unique though. Triple N games might be more accurate.
Game Freak needs to be put in a retirement home
There were countless developers that folded during the transition to HD, 3D graphics in the PS360 era, and I feel like Gamefreak would have easily been one of them if Pokemon hadn’t taken off the way it did.
Correction Ubisoft said this a quadruple A game.
The fourth A rolled over past the 3 character limit, making it a single A game.
It certainly is A game
I fail to see how that question is relevant since this game is a AAAA game /s
You forgot about the 5th A and the 3 Rs
Ra-ra-ra-a-a?
Oh, AAAAARRR! Because it’s a pirate game! Duh.
I don’t see than in the article though.
Might have been a comment on the post here. shrugs I’m sick, and tired, so that’s the best I can do.
You have to wonder if they ever played Cyberpunk 2077 (incl. Phantom Liberty) before they came up with that line. The only AAAA game. Maybe not the best game ever, but it definitely felt like the most expensive game ever.
To me that’s honestly more RDR2. That games amount of detail is pretty staggering.
I played base Cyberpunk and I’d like to refund the 60h I played. Thankfully I pirated it, I would not have payed a dime. However I hear comments like: “Phantom Liberty is what the game should be” I watched no spoilers, is it worth playing for me if I despised the base game?
If you’ve played a game you despise for 60h then I think your opinion on that game is invalid and your opinion on games in general is suspect.
Well, some people are just stubborn. Same reason LOL has so many players that hate the game but still play it daily.
I think they just say that. If they truly hated it they’d stop playing, unless they get paid to play. What they have are gripes with the game.
I don’t know how much I played down to the minute, but that’s a good estimation. The reason is because I really would love to love this game. Everything is just a bit off from being good, after that shitass ending and copy-pasted sidecontent, I got so mad at the little things that the whole domino stack fell.
It’s one of the newest RPGs yet it playes like (or worse tbh) than Skyrim. It rivals for best graphics, yet there is no life anywhere. The story urges you to play thur fast, yet the game wants you to discover every corner, making a huge disconnect between narrative and gameplay. The skill tree is so bad, I don’t even want to talk about it, let’s just act it doesn’t exist. The drip in the game is rarer that in Elden Ring. Weapon modding is discouraged as all mods (at least shat I got) are bad and unremovable. Gun play isn’t that bad, I give you that much. However, the guns that you choose to shoot (mostly the how you choose it) is bad, if higher fps than let’s switch. All cybernetic augments are either skill tree replacements or fucking expensive good for nothings. The “hacking” in the game took everything that was bad from Watch Dogs and watered it down to a soulless version. The NPC’s AI are super fucking dumb. Stealt is literally not an option because of this, it’s a flagship openworld rpg, what you mean I can’t stealth. The origin selection is a scam. They did nothing with braindance, yet it has a whole storyline. They did nothing with Johnny yet it’s the whole fucking game somehow.
I could explain all of these points in a paragraph, however I don’t have the time. I won’t even proof-read, it might have a bunch of errors, it is what it is.
Probably not. There are some games that I really enjoy with some mods loaded that I would never play un-modded, so that may be worth checking.
I’m surprised that they even thought that they would come even close to outperforming the AAAA battery and even dared to put themselves on the same level as it.
God of War Ragnarök and Spider-Man 2 were phenomenal.
I think Baldur’s Gate 3 exceeded expectations for many people.
The key word here might be “large-scale” which to me sounds like the production-line games like CoD.
BG3 is large-scale. It’s a AAA game.
I see that as a failure of the term AAA, but I might just be underestimating the size of Larian’s team. I’ve always understood AAA to mean funded by a publisher.
Larian has 450 employees and studios in 6 different countries.
Larian has a massive team and tons of money for BG3. It’s insulting to indies and to BG3 to pretend BG3 is anything other than the product of hundreds of hardworking team members.
I enjoy many indies more than I’ve enjoyed BG3 so far, but that speaks more to the fact that production scale and enjoyment do not scale linearly. BG3 remains a behemoth of a project, however.
Yeah, I have already been corrected. I think the reason I assumed it had a smaller team was because the team clearly loved the game and you don’t see that often in gaming outside of small-team projects.