That’s not how Assembly works, in fact that’s the opposite of how Assembly works…
I came here to say exactly this lol
So it can run on one machine very well
DEI hiring. The people working for triple A game studios don’t give a fuck about games. They don’t play them now and havent played them in the past yet they get to decide how they’re written and the mechanics. Thats why the games are so packed with whatever buzzword feature is popular, looter shoot check, crafting check, rare quality system for weapons check, skill tree check, female lead character check, black character check, micro transaction store check, lootboxes check, esports check.
You think it’s dei?
No, it’s all the old white dudes at the top making those decisions.
Game has to be online always
Loot boxes, everything is a subscription, Activision CEO floats charging players for each magazine of video game ammo
Game studios blow out install file size on pointlessly high resolution textures
Studios try to ship a game that should take five years to dev in three, tell investors they’ll do it in two or else it’s the dev’s fault, and so end up shipping broken games and patching them later.
This fucking guy: why would women do this?
, female lead character check, black character check
some of these are not like the others.
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I spent over $4,000 on my PC a few years ago. She isn’t top of the line, but she gets the job done. I shouldn’t have to brute force my way into newer games because the optimization is so bad that my fairly decent PC can’t even get the game up to 60fps when it could play God of War at 100fps+ 2 years ago. I’m not gonna spend thousands of dollars for a new graphics card every couple years just because your game runs like shit. That’s almost as much money as I spend on my car payments.
Not optimizing games is just lazy game development. Back in the 90’s and 2000’s you HAD to make your game run well on most systems or you wouldn’t be able to sell as much as you needed to. Nowadays computers and consoles can do so much that optimization is unfortunately an afterthought.
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yea it also shouldn’t require the newest hardware to play
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There are independent/smaller devs that still carry that tradition
Concerned ape “yes I’m still updating this 8 year old game for free that I sell for $15”
This is why Half Life was a game changer. Played that on a 400Mhz machine with an 8MB graphics card. Ran like a top.
50MB fully playable demo, hooked me. Took all night and several tries to get that over dialup, but I got it done and played till dawn.
Even Half Life 2 could be played on crappier hardware without too much sacrifice.
Looking at my work machine…Microsoft Teams is taking up over 100x as much memory as I had in my first PC.
Electron apps are great for one thing, quick releases. Other than that there is far too much that can go wrong and you end up with an incredibly resource (mostly memory) intensive application.
In comparison the native solutions I’ve seen run on about 20-200mb instead of 600+
The tiny game is .kkreiger for those interested.
The last one really really sucks
Doom 3 did that, first time I had seen it. They want to check if your shit is pirated. For Doom you could drop your local IP and login, no longer.
The kicker to this sort of thing, is the pirated versions usually have the checks removed… and don’t need internet.
Thank God(ly programmer and patron saint of genius code John Carmack) it was open sourced to get rid of that shit.
Stop blaming devs and start blaming the corporate asshats that run the companies.
MBAs ruin everything
THANK YOU. As a dev (non video games but dev in general), I get to make like, 2% of business decisions. The days of devs being in charge of that stuff ended decades ago.
Suits come in, tell devs what to make. Devs say “That’s going to be shit” or “That’s impossible on modern hardware”. Suits say “Just do it!”, go to a steak dinner with the marketing team, and devs are left to actually do the goddamn work.
I 100% Guaran-fuckin-tee that always online singleplayer was a business decision forced on the devs. As for updates and optimization, I’m guessing every dev knows it runs like shit but has been denied delaying it by suits telling them to quit slacking, or something equally stupid like them contracting out 50% of the work to a team who has no idea what they’re doing.
They want us using “Game Dev” because it keeps the heat on the programmers. Make this about “Game Companies” or “Game publishers” and it fits perfectly.
Based and true
While we’re on that, reminder that in 2020 Activision-Blizzard employees could not afford to buy food from the company cafeteria, while the CEO Bobby Kotick gave himself a phat bonus: https://www.businessinsider.com/activision-blizzard-salary-disparity-issues-2020-8
Could possibly forgive the breast milk thief, seeing as there is a nonzero chance it was stolen out of desperation for nutrition instead of a pervert sex thing, (unless the thief was Kotick, of course)
Can we please let the ableist wojaks die already?? 🙄🙄
More cripples in my shorthand comedy!