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Joined 1 year ago
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Cake day: June 16th, 2023

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  • The native Android client just can’t do two way sync. Just put a text file or something into any folder (from the web or desktop). Now sync that folder to Android. Now edit it on the web/desktop, and look for the changes on Android (without actively telling it to “sync”). Then change the file on Android, these 2nd changes are never sent back to the server unless you explicitly tell it to “sync” again, manually. That’s what I mean with 2 way sync.

    There are quite a few files where you just need that to work to use them properly, like the database of a password manager as a prime example. Mine can talk to Nextcloud natively, so I don’t need the client for that, but I was incredibly close to just switching to syncthing, if I didn’t have active users that use the web office integration of Nextcloud.









  • In Europe packs are required to have medical photos of their long term effects on the front (black lungs, people hooked up to machines while getting cancer treatment looking like death, that sort of thing). I kinda like that it’s displayed prominently in that case. I have no clue if it works, but over all I think there are less smokers now in general, at least in my personal experience. So it might? Who knows…





  • While unfortunate, as a consumer it’s the only recourse we have. We don’t buy unity, we buy games. I won’t buy a game that might just suddenly disappear from a store where I bought it, cause the developer can’t or won’t carry install fees that may or may not come at any point.

    Yes, it hurts developers. Yes, he shouldn’t have to suddenly have to pay that fee, but that is out of my control. But I’m still not taking the risk with my money. Unity clearly wants to do this, eventually they probably will.

    Let’s stop buying games with unity so they have no customers left that can slam with install fees after-the-fact. All we can do.



  • Careful if you’re using Outlook on Android. From what I’ve read, it doesn’t actually locally handle non-exchange accounts like IMAP or POP3 (why are you using POP3 though). It’s done on Microsoft’s servers, so your basically giving Microsoft your e-mails. I’m not sure what kind of access they get to them from the privacy agreement you probably just clicked past.

    So Outlook in Android users Microsoft servers to fetch your mail, and the client just shows whatever the server got.




  • Of course. The point isn’t too “get stuff”, it’s too support someone. You see someone doing something you like and you want to motivate them to keep doing that thing, join the Patreon. Like a YouTuber far too small to justify dedicating time to making more videos. Think of it as a donation-subscription. Chucking like a coffee worth of money at a YouTuber isn’t a large difference individually, but adds up, and it’s more than I could generate for them by watching ads.

    There are many creators out there that simply couldn’t do their thing without Patreon, or would have to cut back on the amount of “stuff” they create. At a certain size it allows people to go “full time”, which is very very far away from the number of followers/subscribers a site like YouTube requires for this. It’s also more stable compared to ad revenue or changes in “the algorithm”. Note that the percentage taken by Patreon is tiny compared to a twitch sub, YouTube ‘join’ or similar things(essentially a processing fee, not like 50% as it is on twitch).

    I support a number of people, mostly cause I love their stuff and want them to continue, or cause I think it’s just an important cause. The fact that you might get an occasional goodie or whatever is besides the point.

    That’s also where the term Patreon comes from: think Renaissance era rich people or just royalty essentially funding artists, so they can focus on their art. Without this in the olden days, we would have a lot less art from those times these days.